Version History¶
| Revision Date | Documentor | Notes |
|---|---|---|
| 9 October 2026 | Jessica McMillan | 27.0 SDK update. Added PF_OutFlag2_STRINGS_ARE_UTF8 for effects that emit and consume UTF-8 strings in After Effects. Updated CUDA build guidance for Windows targets: CUDA 12.8 for x64 and CUDA 13.4 for ARM64. See What's New for more details. |
| 2 September 2026 | Jessica McMillan | 26.5 SDK Release Added the AEGP Guide Suite ( AEGP_GuideSuite1/AEGP_GuideSuite2) for reading and writing guides - orientation, pixel/percentage positioning, per-guide color, and edge pinning - and the AEGP_ItemViewSuite2 guide display functions (visible, snap, locked). See Guides for more details. Added parametric mesh layers. AEGP_CompSuite13 adds AEGP_CreateParametricMeshLayerInComp, and AEGP_GetLayerObjectType can now return AEGP_ObjectType_3D_PARAMETRIC_MESH. See What's New for more details. AEGP_StreamSuite is now at version 7, adding independent get/set of the render stage of a PF_Param_LAYER stream. See AEGP_StreamSuite7 for more details. Added AE_Effect_Search_Keywords and AE_Effect_Description PiPL properties (see PiPL Resources), and Effects panel preview media support for third-party effects (see Effect Preview Media (Effects Panel)). These features apply to Premiere Pro 27.0.0 and later. They are currently available in Premiere Pro Beta only and are not available in After Effects. |
| 8 Sep 2025 | Pablo Colapinto | 25.6 SDK Release - AE SDK supports building effects for Windows on Arm Natively. Please see the Windows on Arm Support section for more information. |
| 24 Feb 2025 | Sean Jenkin | 25.2 SDK Release - AEGP_GetLayerObjectType can now return AEGP_ObjectType_3D_MODEL if the object type is a 3D model |
| 5 May 2023 | Jason Bartell | Update Color Settings suite to AEGP_ColorSettingsSuite5 with new OCIO calls, and added URL property to the PiPL. See AEGP_ColorSettingsSuite5 and PiPL Resources respectively for more details. |
| 18 October 2022 | Field Kuang | Update layer suite to AEGP_LayerSuite9 with 3 new Track Matte methods. See AEGP_LayerSuite9 for more details |
| 26 October 2021 | Sean Jenkin | After Effects 2022 (22.0) release. Updates the maxiumum threads for PF_Iterate. |
| 31 March 2021 | Sean Jenkin | Updated Multi-Frame Rendering documentation for sequence_data changes and Compute Cache system. Added information for supporting Universal Mac binaries for Apple Silicon effect plugins. |
| 1 June 2020 | Field Kuang | Multi-Frame Rendering is now supported in AE Beta builds. See Multi-Frame Rendering in AE for more details. |
| 1 November 2018 | Bruce Bullis | 16.0 release |
| 10 November 2017 | Zac Lam | 15.0 release |
| 12 May 2017 | Zac Lam | CC 2017.1 (14.2) release |
| 2 November 2016 | Zac Lam | CC 2017 (14.0) release. |
| 21 July 2015 | Zac Lam | CC 2015 (13.5) release. |
| 12 June 2014 | Zac Lam | CC 2014 (13.0) release. Corrections for accuracy. Removed old version references. |
| 15 July 2013 | Zac Lam | CC (12.0) release. API version changes, misc small clarifications, more details in AEIOs. |
| 26 April 2012 | Zac Lam | CS6 (11.0) release. Big reorganization of the AEGPs and Artisans. Many additions throughout. |
| 2 May 2011 | Zac Lam | CS5.5 (10.5) release. |
| 28 April 2010 | Zac Lam | CS5 (10.0) release. 64-bit porting info. Drawbot. |
| 4 May 2009 | Zac Lam | CS4 (9.0) release. Complete reorganization of first three chapters. Fleshed out documentation on Premiere Pro. |
| 1 July 2007 | Bruce Bullis | CS3 (8.0) release. |
| 4 April 2006 | Bruce Bullis | Updated to reference new development system requirements and Xcode-specific issues. Some editing. |
| 1 December 2005 | Bruce Bullis | Updated for 7.0. Added SmartFX documentation. Noted current suite version numbers throughout. Numerous editorial changes. Documented many new AEGP suite functions. |
| 4 April 2004 | Bruce Bullis | Updated for 6.5. Expanded and corrected all documentation. Added documentation of all new AEGP functions. |
| 20 July 2003 | Bruce Bullis | Major overhauls for After Effects 6.0. Added documentation for all new (and some old) suites, and many supporting details for effects. |
| 4 March 2002 | Bruce Bullis | Updated Mac OS X details, expanded AEIO and AEGP documentation. |
| 1 December 2001 | Bruce Bullis | 5.5 release. Added information on new outflags, PiPL changes, and additions and changes to the AEGP API. Numerous clarifications and edits. |
| 2 February 2001 | Bruce Bullis | 5.0 release. Entire document edited and reformatted. Sections on 16 bit-per-channel color and parameter supervision, as well as the entire AEGP chapter, have all substantially expanded. |
| 9 September 1999 | Bruce Bullis | Revised for 4.1; added General plug-ins and AEGP information. Added information on new selectors, resize handle. |
| 1 January 1999 | Bruce Bullis | Version 4.0 SDK Release 1 - Added information on new global flags, custom data types, utilization of PICA suites, CustomUI messaging and parameter supervision, new callbacks. many editorial changes. |
| 1 May 1998 | Bruce Bullis | Version 3.1 SDK Release 6 - Editorial changes only |
| 17 April 1997 | Brian Andrews | Version 3.1 SDK Release 3 - First public release (really a pre-release) of the SDK for Windows development. |
| 13 Nov. 1996 | Brian Andrews | Version 3.1 SDK Release 2 - Minor updates. |
| 21 June 1996 | Brian Andrews | Version 3.1 - Final 3.x release. |
| 5 March 1996 | Brian Andrews | Version 3.0 - Preliminary release for the After Effects developer kitchen. |
| August 1994 | Dave Herbstman Dan Wilk | Version 2.0.1 - Added support for PowerPC. |
| January 1994 | Dan Wilk | Version 2.0 - Updates. |
| January 1993 | Russell Belfer | Version 1.0 - Initial SDK release. |